
Save Me
This game was made for the Pixel Game Jam 2025, an online game jam focused on pixel art, fun gameplay mechanics, and creative ideas.
DISCLAIMER: This game contains flashing images, which may not be suitable for people with photosensitive epilepsy.
Follow the journey of the unnamed protagonist, a dung beetle in search of the last thing of value in a dying world. With only a few items at your disposal, traverse through multiple dungeons and solve puzzles to get closer to the truth.
- Explore unusual layouts and discover glitched interactions with an environment losing its structure.
- A top-down sokoban game with over 10 hand-crafted levels.
- A myriad of original spritework and soundtrack, all made within the game jam's time frame.
- Rapidly spamming sound effects are known to cause the audio engine to break.
Game Design: Rorvus
Music / SFX: itsgv
Sprites/Artwork: Loke
Game Programming: itsgv
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